do i get 6X+1/+1 to play with. Also, insane synergy with Winding Constrictor, Hardened Scales, and Corpsejack Menace (and Pir, Imaginative Rascal). Instead it fused them together into Skullbriar, the relentless, restless elemental of death. Counters remain on Skullbriar as it moves to any zone other than a player's hand or library. but under the old rules the put the the commander in the command zone was a replacement effect so of course it would not double. For future reference, TappedOut has a Rules Q&A section of the site specifically devoted to posting questions about card rulings and interactions between cards. Whenever Skullbriar, the Walking Grave deals combat damage to a player, put a +1/+1 counter on it. Take your favorite fandoms with you and never miss a beat. A point Rhadamanthus is making that I want to underscore, in Magic, a "creature" is always something on the battlefield. However, what makes this commander great is it's last ability. Cast: Rarity: R. Pow/Tuf: 1/1. These are just a few possible ideas, I have no idea if any of these seem like good ideas to you, but I think since the deck is now 70 cards, increasing the creature count might be a good idea. However, it will often grow pretty quickly again anyway, so I don’t think this is much of a problem. Discord Server | what i was getting at in the first post was that now the commander hit the graveyard and then hits the command zone. Legendary Creature - Zombie Elemental. Whenever Skullbriar, the Walking Grave deals combat damage to a player, put a +1/+1 counter on it. If the wording was "if this the first land to enter the battlefied under your control this turn..." then then the ability would care about the total number of lands you've played in a turn. Haste. The two mages wove their different magics together in an overgrown cemetery, thinking it would bring them eternal life. P / T: 1 / 1. but putting the trigger of the commander going to the command zone put it on the stack making Skullbriar, the Walking Grave a object you control. Haste. Like I have Reyhan, Last of the Abzan on the field and I sack Skullbriar, the Walking Grave with 3X+1/+1 counters on it. If you play with the same play group regularly, they'll know what to expect from your deck in short order. Counters remain on Skullbriar as it moves to any zone other than a player's hand or library. then it becomes a new instance of itself and losses all memory of the previous instance (with the exception of a few cards like Skullbriar, the Walking Grave who specifically state what information gets retained). Whenever Skullbriar, the Walking Grave deals combat damage to a player, put a +1/+1 counter on it. GameLore Wiki is a FANDOM Games Community. Skullbriar the Walking Grave is a legendary zombie elemental from an unspecified plane. Counters remain on Skullbriar as it moves to any zone other than a player's hand or library. the Walking Grave I get where you’re coming from regarding Blessed Alliance, I just feel that for a creature based tribal deck you might be running just a few too many non-creature cards, so it might be a good idea to trim back on a few of them. What happens when Skullbriar dies after receiving Bear Umbra + Solidarity of Heroes? It definitely helps that Ghave is a higher CMC commander if you are playing him janky. Your early drops will point to that before the commander hits the table. You might replace Invigorating Surge with a second Brimaz, King of Oreskos, you might decide to only run 3 Anointed Procession, since it is a (relatively) expensive card that has no immediate effect, and this might give you the space to have an extra Leonin Warleader or even a Cubwarden. ok so i get the "a creature you control" (Only objects on the stack or on the battlefield have a controller. https://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=236485 (Sidisi zombie army). Card Type: Legendary Creature — Zombie Elemental. TappedOut.js Blog Widget, She's a Grave-Digger! by probablywygo, Skullbriar and now the new death trigger rule your commander hits the graveyard and the command zone do you get double +1/+1 counters. If you are playing an optimized version of a more casual commander with a low cost like Skullbriar, the Walking Grave, it might fly under the radar until it is too late. by steamcat, Everybody in the Club Gettin' Keywords by NinjaBunny01, Kathril, Keyword Soup The opposite is also true. Elemental Does a manifested skullbriar the walking grave keep it's +1/+1 counters? Contact | As for the specifics of this, there are two key parts to this: The first is the wording on Omnath's ability: "if this is the (X-th) time this ability has resolved this turn." Privacy statement | Report. Objects that are neither on the stack nor on the battlefield aren't controlled by any player). Description: Haste. The undead monstrosity known as Skullbriar was formed when a necromancer and an elementalist entered into a grim pact. Exponential growth; adding an additional attack is often the difference between a win or a loss. It also means that answers to questions (just like the ones posted here) are format independent so that everyone can look in the same spot. But because it's the former, it only cards about how many lands the Object (in this case Omnath) has seen enter. https://gamelore.fandom.com/wiki/Skullbriar?oldid=24414. This would allow you to add the final copy of Ajani's Pridemate that I think would be better in almost every situation, but still keep the Watchers in the sideboard for when their effect is needed. Legendary Creature — Zombie Elemental Haste Whenever Skullbriar, the Walking Grave deals combat damage to a player, put a +1/+1 counter on it. by greyninja. But i do get now that when it hits the graveyard it is no longer an object you control. by Disciple_of_Mirko_Vosk, Best Commanders in EDH [Tier List] DMCA requests | The deck will win with creatures, and with so many spells in the deck it could be possible to have points where you are just drawing spells, which will never be good for you. Whenever Skullbriar, the Walking Grave deals combat damage to a player, put a +1/+1 counter on it. Skullbriar, the Walking Grave Legendary Creature — Zombie Elemental. This undead monstrosity was formed when a necromancer and an elementalist entered into a grim pact. But if you race a Vaevictis Asmadi, the Dire out turn three or four with haste, people are still going to be afraid of you even through Vaevictis is considered a lower tier commander. by P3t310000, She's a Grave-Digger! Often an auto-win if T2 Skullbriar, the Walking Grave followed by a T3 Unspeakable Symbol. The mages wove their magics together in an overgrown cemetery, thinking it would bring them eternal life.